๐Big Picture Update: Enhanced Visuals, Smarter NPCs, and a Whole New World!
Major Improvements
๐ฎ Enhanced Gameplay Experience
- New Camera System: Implemented a smoother, player-following camera that significantly improves navigation and spatial awareness
- Performance Optimization: Removed the experimental fog of war system to enhance performance and reduce visual bugs
- Custom NPC Sprites: Added unique character sprites to better differentiate NPCs and enhance visual storytelling
๐บ๏ธ World Building
- New Map: Introduced an expanded environment with improved layout and interaction opportunities
- Enhanced Scene Loading: Optimized the scene loading system for better performance and stability
- Rich Character Backgrounds: Added detailed character biographies and motivations for all NPCs, creating a more immersive world
๐ง Technical Improvements
- Codebase Cleanup: Major refactoring effort to improve code organization and maintainability
- Scene Loader Fixes: Resolved various issues with scene initialization and management
- General Bug Fixes: Addressed multiple minor issues across different systems
๐ Future Development
- Expanded our roadmap with detailed plans for future features
- Prioritized upcoming development phases focusing on:
- Memory system implementation
- Enhanced NPC interactions
- Advanced AI behavior patterns
- Environmental awareness systems
Installation Note
For proper building and deployment, use the `PackageJVMFatJar` option instead of the standard build command.
Known Issues
- Some minor visual glitches may occur during extended gameplay sessions
- Occasional pathfinding anomalies in complex terrain
- Stuttering/FPS drops in some areas of the map
Next Steps
We're continuing to work on improving NPC interactions and implementing the memory system foundation as outlined in our development roadmap. Stay tuned for more updates!
Files
Get Machina Ex Deus
Machina Ex Deus
Post-Apocalyptic AI Simulation
Status | Prototype |
Author | giantrobotideon |
Genre | Role Playing |
Tags | 2D, artificial-intelligence, Pixel Art, Singleplayer |
More posts
- ๐ฎ New Prototype! NPC Interactions & Combat Update48 days ago
- We're still alive! Plus a new version!92 days ago
- New Prototype: NPCs walking around!Jul 24, 2024
- New Prototype: We have menus now!Jul 16, 2024
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